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Csaba Szilagyi - 3D Artist


e-mail: csaba.szilagyi.art@gmail.com

Linkedin: https://www.linkedin.com/in/csabaszilagyi

Portfolio: http://szcsaba.wix.com/csabaszilagyi

Mobile (PL): +48 889 184 875

 

Capabilities and Skills

 

- Hard surface/organic high and low polygonal modeling/digital sculpting in stylized/realistic art style, efficient UV mapping,

baking maps, texture painting.

- Understanding and adopting of concept arts in creation

- Working together with Art direction, Gameplay and Code to help designing core guidelines for Concept Art and 3D Artists

- Designing modular asset systems

 

Software Knowledge

 

Modo, Fusion 360, Maya, Zbrush, Topogun, UVlayout, xNormal, Crazybump, Photoshop, Mudbox, After Effects, Premier

 

Work Experience

3D HARD SURFACE ARTIST

CD PROJEKT RED

September 2014 – Present

The Witcher Battle Arena

The Witcher 3

Cyberpunk 2077

 

3D ARTIST

CRYTEK

September 2008 – August 2014

Ryse (Project Kingdoms), Crysis 3, Fibble - Flick 'n' Roll, The Collectables

Realtime Immersive - Dismounted Soldier Training System

 

3D ARTIST

3D Brigade

May 2008 – August 2008 (4 months)

Next-Gen content creation. (Outsource works)

Moto GP '08, Arcania, Sacred 2

 

3D ARTIST

Stormregion

September 2007 – April 2008 (8 months)

Next-Gen content creation.

(Project 7th Age - cancelled at pre-production)

 

3D ENVIRONMENT ARTIST

Invictus

January 2005 – July 2007 (2 years 7 months)

Online racing games (L.A. Street racer, Level-R, Project Torque)

 

3D ARTIST

Brainfactor

October 2004 – November 2005 (1 year 2 months)

Word of Chaos

 

Courses:

 

Hard Surface Character Modelling - CG Workshops - 2014

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